Thursday, June 27, 2013

3DPF Final Project Video - Run Cycle

Persp view

Front view
Side view

Camera View



This exercise is fun but it takes alot of time to get used to the motions of what human usually do when they jump or run. Overall it is a fun process after being able to feel a sense of achievement after we are done with something. I used the logic of walk cycle e.g landing by the heel etc. And when running, Mani will bend towards the front and when he is jumping he will lean backwards a little bit and then lean towards the front like what a normal person would do.

3DPF Final Project Video - Walk Cycle

Here are the Perspective views, Side view and Front view
Persp view
Side view

The link for front view is here. http://www.youtube.com/watch?v=MEfP3q65UpE

For this exercise it is very fun to do, the important points are the leg, the way they land and what does it do in mid-air. For example while walking you will tilt your leg down, including your toe (toe curl) and when you are going to land u will automatically lift your hill and ur toe will curl upwards and land down returning it back to normal.

Saturday, June 22, 2013

Exercises CG etc

Exercise 1

Your responses to these exercises should be posted on your weblog.

i)     If engineered or programmed badly, BigDog would fall over. Watch the full video again, and describe how BigDog’s legs move while walking– ie. what is the sequence of leg movements for one complete step? Use the terms BL, BR, FL, and FR for the back-left, back-right, front-left and front-right legs.

BigDog's BR stretches out to the left, crossing over BR both legs will naturally bend upon first push to make use of their centre of gravity, and BL stretching all the way to the end to stabilize the body weight of the BigDog. Whenever BL and BR crosses over each other, FL and FR must not cross over each other - Must stretch out or open or their CG will be too much resulting in instability of the body itself. Their motion must repeat, as in, FL FR crosses over each other, BL BR must stretch out, FL FR stretches out, BL BR crosses over each other



ii)       Explain how this sequence of movements manages to balance BigDog’s body weight.

iii)     Look at BigDog_kick_slow_motion.mov. Draw a storyboard of BigDog stabilising itself after being kicked.


You should draw the key poses. You don’t need to draw well – but you must show the leg positions and the body rotations around the X, Y and Z axes for each key pose.

Walk Cycle

Walk Cycle 1 Front view


Walk Cycle Side view


For this walk cycle, every step before I land I will tilt the heel upwards so that it is just like normal walking, where humans will land on their heel first.

Big dog kick start


Honestly I am not that satisfied with my current progress for this big dog as my big dog slides at one point of time. But at least I learn the ways of the gravity and the way legs move. As in crossing while the other opens etc.

Spiderman, Spiderman.

Here is the spiderman poses which I did! Tadah!

Relaxed pose 1: For this I tilted the back a little bit so it looks a littlebit slouchy and he wouldn't stand so straight so is more of a relaxed position.

Here is the one where I flipped him over and I placed a plane behind him.

For the next one, I got inspired by this picture while searching around google images for poses.


This is the one without background

This is the one with background.

Last but not least is this pose



Reflection: This exercise is fun to do as it is very practical and helps us with our knowledge in posing for future 3D modelling or character animation.