Tuesday, June 4, 2013

3DPF Project 1 Models/Progression - Worm 2

This is my second worm for my project.
Honestly in my own reflection this worm is badly done. In terms of textures but i really could not find a better one. Initially I wanted to make a 'tank' for this but instead when I created the sides which looked like a wing, in the end I made it a flying creature. That explains the barrels infront of the worm. 

This is the image of it without textures:
Fun fact: Initially I got the idea of making a creature like this because I got a reference from 
But it looks super different and it is too tedious due to the lack of time.
For this I just used 2 seperate polygon pipe and scale it by 50%

For this part, I just used a cylinder polygon and I created divisions from the side bar, and I used vertex tool to move it left or right to create an uneven body.

For my wings of my model, I used a poly cube, I scaled the thickness down and made it wider. Then I used the vertex tool to move it and spread it like wings. After I did that, I pressed "3" to make it smooth to make it look more winglike and effective.

This are the 'pipes' 

I made it with the cylinder polygon tool and use vertex to shift it left and right. After doing this I also pressed "3" to smoothen it and then so that i looks more biological, virus-like.

Textures:



I used 2 different colors for different body parts. And the last leaf texture for the pipes. 

I used blinn for the body so it would be a little bit reflective in terms of light, and I used lambert for the wings and pipes.

Animation I most did it on the wings as shown in the movie below.








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