Tuesday, June 4, 2013

3DPF Project 1 Models/Progression - Car

Here is my car.


Here is the car without textures

For my car I created half of it first, because the other half is symmetrical
I used the faces tool to delete the parts which I want to replace with a plane and in the end needing to use symmetrical tool to duplicate the whole car.
The back of the car the hole I used vertex to pull it up, and after that I used the rectangle tool with it and used "difference" to create the hole.
 Those faces which I deleted  I used plane to cover up the holes instead of using extrude tool as this is easier. But requires absolute placement
The small details I used many different tools such as cylinders, cube tool and just created one side of it before I duplicate each side.


While for this "window" I just used rectangle tool and played around with the vertex to push it in. Initially I used smoothen, but the sides don't look good if I smoothen them so I just used normal vertices to push downwards and the sides in. 


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